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Waaagh!, Elegance Vs Armour (E.Y's diary)

The room to create your own diary and view the diary's of others.

Moderator: Niva

Postby E.y on Wed Dec 26, 2007 11:57 am

have no idea who did the plasma pic, just found it off a random site.

As for photoshop, i would if i had it. :(
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E.y
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Postby E.y on Tue Jan 01, 2008 11:58 pm

My Soul Drinkers had their first outing on New Year's Eve.

They took on a rather nasty Necron list:

1 lord
2* 12 warriors
5 flayed ones
5 scarabs with D fields
10 destroyers :shock:

First Turn
The game started well with the first turn dice roll going my way. :) However this good luck would only last until the end of the movement phase, as my fire power failed to make any real impact at all and to make matters worse everything I did kill got back up anyway.
He then proceeded to knacker my Vindicator's gun and smash half my bikers to dust. (Not a good start.)

Second Turn
With both my rhinos still intact I still had a chance. All my men disembarked and riddled the Necron line with bolter and melta fire. Coupling this with the combined fire from the land speeders, remaining bikes and my other tactical squads Ii began to make a nice dent in the enemy line.

The assault phase also saw my remaining bikers hurtle into combat on an almost suicidal charge against the still mostly intact squad of Necron warriors, managing to do absolutely nothing to the metal misfits; I was expecting some swift revenge that never came. Chris rolled so badly he may as well have been rolling marsh mallows and the combat tied and pinned the poor Necrons in place.

The destroyers and remaining warrior squad made short work of my large squad of 9 marines that had jumped out of the Rhino, leaving none alive. The scarabs then ploughed into one of my plasma squads that must have been armed with bug zapper as they passed their saves and drop kicked a swarm in return. The bike squad also survived yet again unscathed and even managed to run one of em' over :D (nice little bonus)

Third Turn
My shooting was rather ineffective, with only 3 storm bolters and the land speeders able to fire not a lot really happened until the combat phase.
Raaa, the remaining melta squad + Chaplin + tech marine joined the fray with the bikers turning the poor abandoned squad of necrons to a neat pile of goo (also saving the bikes). The second plasma squad added their weight to the scarab kicking, reducing them to a single base with the lose of only one marine.

Moving his Destroyers to a safe distance the barrage of fire continued, this time the poor land speeders were the target and with a little help from some machine gun sound effects Chris made sure that they wouldn't be playing any more part in the battle. The bikers also went down to a lone attack bike on 1 wound. The flayed ones erupted from the ground near the Scarab combat which saw the last breaths of life squeezed from the little bugs.

Fourth Turn
The two plasma squads opened up on the flayed ones and they disappeared as fast as they had appeared :D other fire power now being reduced to 3 storm bolters (2 from Rhinos, 1 from Vindicator) and a lone attack bike meant that my chances of killing anything at range was limited at best. A hapless destroyer did clock a storm bolter round to the head and regret it though.

The Vindicator finally met it's maker as the Necron fire power riddled it with gauss weapons. The remaining 5 destroyers turned their calculating dead stares to the lone attack bike on one wound, firing a mass volley and engulfing it in a hail of green death. A few seconds later as the smoke began to clear the biker, scorched and toasted, emerged still alive saving no less than 7 wounds.

Fifth Turn
My blessed biker then hurtled forwards towards the Destroyers that had tried to take his life. He needed to pin 'em in combat for 2 combat phases so my command section could reach them and take them out of the game. Not easy, but he survived the first round as he charged in.
The Necrons (now clearly annoyed- even though they didn't show it) opened fire at the command squad to little effect as I passed save after save. More importantly though the attack bike refused to die again and held the Destroyers in place.

Final Turn
My plasma squads moved into range of the Necron warriors and combined with the Rhinos downed enough to take 'em below 50% (more VP's). The command squad finally reached the attack bike again. Hacking and slashing, they destroyed 3 Necrons instantly but the remaining 2 FINALLY decapitated the attack biker and he toppled from his seat covered in glory......and oh yer blood. The Necrons fled however and disappeared from the fight.

In a last desperate attempt to claim some points all the remaining Necrons fire converged on my last melta unit tearing them apart, leaving nothing but the Tech marine and Chaplin alive. The Necron lord then stepped up and sliced my poor Techy in half as the game drew to a close.

The Result
After totalling up the points it came out as a DRAW with Chris scoring only 100 VP's more than Me. Bloody close game and a good test for the army. I was pleased with their overall performance with everything but the Vindicator contributing to the carnage as expected. Let us hope I can pull off a victory in the next one :wink:
Last edited by E.y on Tue Jan 22, 2008 10:11 pm, edited 1 time in total.
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Postby E.y on Tue Jan 08, 2008 12:39 am

Just a quick update on the army progress

Guard: working on 3 Basilisks and about 30ish men

Soul drinkers: Just about to finish 5 terminators, 2 land speeders, 1 Librarian and 4 Bikers.

High elves: currently going no where fast.
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Postby E.y on Tue Jan 08, 2008 7:00 pm

Ok the 1500points soul drinker list is just about done.

I just need to do the tech marine and base some bikers to finish it.

So.............well im not one to stop with something easy :wink:

This is my 3000point list

1 Chaplin with standerd kit

1 Codicier with standerd kit

1 Tech marine with harness, honours, etc
4 servitors
1 razor back with EA and smoke

1 Tech marine with harness, honours, jump pack, etc

5 Terminators with 2 cyclones and a chain fist

6 marines with TYBB + 2 plasma guns

6 marines with TYBB + 2 plasma guns
1 Rhino with EA and smoke

6 marines with TYBB + 2 melta guns
1 Rhino with EA and smoke

9 marines with TYBB + 2 melta guns
1 Rhino with EA and smoke

1 Landspeeder with MM

1 Landspeeder with MM

5 Bikes with 2 melta guns, melta bombs + 1 A bike with MM

5 assault marines with 2 plasmas and melta bombs

5 assault marines with 2 plasmas and melta bombs

1 Vindicator

2 Whirlwinds

1 Landraider Helios


3000 dead on

I have already painted the terminators and the 4 servitors.
The extra rhino, razorback and Helios, etc are being built / sprayed at the moment.

But the assault squads and 2nd whirlwind will have to wait till next pay day i fear.
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Postby E.y on Thu Jan 10, 2008 1:49 am

Just as an update so you still know that im thinking about my HE's

Here is my 2K list for them.

Dragon mage with silver wand and talisman of loec

Caradryan

Mage with 2 scrolls

21 spearmen with com

11 sea guard

15 swordmasters with com and arcane protection banner

14 pheonix guard with com and warbanner

5 Dragon princes

1 Bolt thrower

1 eagle


i think thats it.
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Postby Samajy_Studios on Thu Jan 10, 2008 5:25 pm

not bad. but i would think of substituting the phoenix guard for more sword masters. sw have more power. i cant wait to see this army. are u puting all ur effort into the painting or isit gaming standard
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Postby E.y on Thu Jan 10, 2008 7:06 pm

Im going to try to do some really nice painting on the HE's

However i don't think that it will all be Golden deamon standerd as if i did i fear i would die (again) before the army was complete.
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Postby Samajy_Studios on Fri Jan 11, 2008 9:57 pm

lol.should look good
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Postby E.y on Sun Jan 13, 2008 2:18 am

Had 2 more games with my Soul drinkers.

Sadly lost both.
Both were really close fought affairs with little surviving at the end of each game, the luck on both sides ebbed and flowed but Dan managed to pull off the better rolls at the critical moments wich just clinched it for him

Game 1
Deciding factor was his commander passing 5 out of 5 iron halo saves and killing both my Tech and chaplin in 1 round of combat.

Game 2
The random game lenght roll went against me turning it from a victory to me to a victory to him in the extra turn.

Even though i was defeated the army performed better than expected taking a much stronger list down to the bitter end, twice. :D
My lack of Long range fire really took it's toll on a 6' board but when i closed down the foe they really felt it.

It is a fun little list that im enjoying playing and if i can just get the critical blows to land i may be able to crush a foe rather soundly.
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Postby E.y on Sun Jan 13, 2008 2:28 am

Finally some pics of the finished 1500points (with colour correction)

The army as a whole
Image

The fast attack
Image

The troops
Image

The tanks
Image

Also i have finished some extras for my 3K list
Terminators, codicer and Servitors
Image
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Postby Samajy_Studios on Sun Jan 13, 2008 2:08 pm

they look a bit blue. lol, thats just the white balance i suppose. well done stu for painting it so quickly, and achievy a good looking army. three cheers for mr. stu "hip, hip" "horray" "hip, hip" "horray" "hip, hip" "horray"
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Postby E.y on Mon Jan 14, 2008 12:06 am

three cheers for mr. stu


possibly a little extream. but cheers sam, it' nice to know that someone apprecints it. :D
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Postby Samajy_Studios on Mon Jan 14, 2008 11:34 pm

yeah lol. this has turned into a two persons thread
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Postby E.y on Tue Jan 15, 2008 10:11 pm

yer i know what you mean :(

it is a shame, it would be nice to get some other peoples veiws, opinions and comments.

Not that i don't appreciate your input sam, but it does just seem to you and me talking to each other.

Sadly a lot of other peoples diarys seem to have ground to a halt as well which is a real pity. :(
Hopefully now xmas is over and things are settling down again we will see some more posts.
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Postby E.y on Thu Jan 17, 2008 9:01 pm

Finally :twisted:

My Guard now total over 200 fully painted infantry.

and it is about bloody time.
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